Fast Algorithm for Catching a Prey Quickly in Known and Partially Known Game Maps
Keywords: navigation, Incremental search, moving target search, path finding, predator prey games
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| Título según WOS: | Fast Algorithm for Catching a Prey Quickly in Known and Partially Known Game Maps |
| Título según SCOPUS: | Fast Algorithm for Catching a Prey Quickly in Known and Partially Known Game Maps |
| Título de la Revista: | IEEE Transactions on Computational Intelligence and AI in Games |
| Volumen: | 7 |
| Número: | 2 |
| Editorial: | Institute of Electrical and Electronics Engineers Inc. |
| Fecha de publicación: | 2015 |
| Página de inicio: | 193 |
| Página final: | 199 |
| Idioma: | English |
| DOI: |
10.1109/TCIAIG.2014.2337889 |
| Notas: | ISI, SCOPUS - ISI |