Gamified Application for the Reinforcement of Mathematical Skills in Elementary Education

Rogget, MR; Zúñiga, DR; Navarro, AC; Moraga, DL; González, JPM; Benavente, NC; Toro, CT; Madariaga, NC

Keywords: gamification, Math Skills, Math interest

Abstract

In response to the consistently low performance in mathematics among elementary students in Chile, a mobile application using gamification techniques was developed to enhance student engagement and academic achievement. This paper explores the implementation of this gamified app, designed to make mathematical learning both interactive and enjoyable. Leveraging elements typical of gaming, such as points and levels, the app aims to increase intrinsic motivation and participation within the classroom setting. The intervention included a group of students who used the app over a specified period, allowing for a pre and post evaluation of their mathematical skills and interest levels. Results showed an increase in mathematical performance and a modest increase on a Likert scale in students’ interest towards mathematics. These findings suggest that gamification can serve as an educational tool to enhance learning and student engagement in mathematics. © The Author(s), under exclusive license to Springer Nature Switzerland AG 2025.

Más información

Título según WOS: Gamified Application for the Reinforcement of Mathematical Skills in Elementary Education
Título de la Revista: Communications in Computer and Information Science
Volumen: 2345 CCIS
Editorial: Springer Science and Business Media Deutschland GmbH
Fecha de publicación: 2025
Página de inicio: 258
Página final: 272
Idioma: English
DOI:

10.1007/978-3-031-83207-9_19

Notas: ISI