Interaction design patterns for classroom environments

Breuer H.; Baloian, N; Sousa C.; Matsumoto, M

Keywords: systems, patterns, design, human, interaction, work, computer, software, prototyping, supported, cooperative, Interactive, Prototypes, Whiteboards

Abstract

In our research, we synthesize two lines of development that have been dealt with independently so far: 1) the development and evaluation of educational technologies to support problem-oriented and collaborative learning activities inside and outside of the classroom, and 2) interaction design patterns as a means to document and generate design knowledge. Primary contributions are software prototypes for enhancing classroom interaction through interactive whiteboards, multiple clients with pen-tablets and PDAs, and a basic layout of a pattern language for formal and informal learning environments. © Springer-Verlag Berlin Heidelberg 2007.

Más información

Título de la Revista: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volumen: 4553
Número: PART 4
Editorial: Society of Laparoendoscopic Surgeons
Fecha de publicación: 2007
Página de inicio: 163
Página final: 172
URL: http://www.scopus.com/inward/record.url?eid=2-s2.0-38149037278&partnerID=q2rCbXpz