Enhancing navigation skills through audio gaming

Sanchez J.; Saenz M.; Pascual-Leone, A; Merabet L.

Keywords: motion, environment, human, mobility, representations, users, interactions, environments, navigation, compensation, visual, impairment, blind, acoustics, video, reality, game, skills, audio, worlds, spatial, engineering, Virtual, Simulators, informations, Audio-based, Real-space

Abstract

We present the design, development and initial cognitive evaluation of an Audio-based Environment Simulator (AbES). This software allows a blind user to navigate through a virtual representation of a real space for the purposes of training orientation and mobility skills. Our findings indicate that users feel satisfied and self-confident when interacting with the audio-based interface, and the embedded sounds allow them to correctly orient themselves and navigate within the virtual world. Furthermore, users are able to transfer spatial information acquired through virtual interactions into real world navigation and problem solving tasks. © 2010 Copyright is held by the author/owner(s).

Más información

Título de la Revista: 1604-2004: SUPERNOVAE AS COSMOLOGICAL LIGHTHOUSES
Editorial: ASTRONOMICAL SOC PACIFIC
Fecha de publicación: 2010
Página de inicio: 3991
Página final: 3996
URL: http://www.scopus.com/inward/record.url?eid=2-s2.0-77953113794&partnerID=q2rCbXpz