Situated Learning based on Virtual Environment for improving Disaster Risk Reduction

Jaime Caroca

Keywords: meaningful learning, Disaster risk reduction, Legitimate peripheral participation, Virtual Learning Environments

Abstract

Emergency management systems require skills from decision makers to mitigate the impact of disasters, reducing fatalities and economic losses. Virtual learning environments have the potential to support the development of those capabilities. In particular, situated learning grounded on serious video games may promote the legitimate peripheral participation of learners to develop resilience capacities and become part of the community of practice. In this paper, a game-based virtual environment is proposed and validated to apply situated learning in a real-world learning community. As a result, the video game virtual environment seems to reinforce the learner engagement in the educational content. In addition, video game technology has a potential to be applied in other learning processes for extending learning experiences, and to transfer knowledge to new situations of disasters and emergency situations, including the participation of facilitators in prevention education efforts for disaster risk reduction.

Más información

Título de la Revista: Journal of e-Learning and Knowledge Society
Volumen: 12
Número: 4
Editorial: Giunti Gruppo Editoriale
Fecha de publicación: 2016
Página de inicio: 0
Página final: 0
Idioma: english
Financiamiento/Sponsor: Italian e-Learning Association (SIe-L)
Notas: Indizada en Emerging Sources Citation Index, Scopus, IBZ Online, INSPEC, EBSCO Education Source, DOAJ ISSN: 1971-8829,1971-8829 Está en índices de citas (Emerging Sources Citation Index, Scopus) = +3.5 Está en dos o más bases datos de indización y resumen o en DOAJ (IBZ Online, INSPEC, EBSCO Education Source, DOAJ) = 3+2 = 5 Antigüedad = 12 años (fecha inicio: 2005)