A real-time protocol for the Internet based on the Least Mean Square algorithm
Abstract
Generally, real-time applications based on User Datagram Protocol (UDP) protocol generate large volumes of data and are not sensitive to network congestion. In contrast, Transmission Control Protocol (TCP) traffic is considered "well-behaved" because it prevents the network from congestion by means of closed-loop control of packet-loss and round-trip-time. The integration of both sorts of traffic is a complex problem, and depends on solutions such as admission control that have not been deployed in the Internet yet. Moreover, the problem of quality-of-service (QoS) and resource allocation is extremely relevant from the point of view of convergence of streaming media and data transmission on the Internet. In this paper an adaptive real-time protocol based on the Least Mean Square (LMS) algorithm is proposed to estimate the application UDP bandwidth in order to reduce the quadratic error between the packet loss and a target. Moreover, the LMS algorithm is also applied to make sure that the reduction in the average bandwidth allocated to each TCP process will not be higher than a given percentage of the average bandwidth allocated before the beginning of the UDP application.
Más información
Título según WOS: | A real-time protocol for the Internet based on the Least Mean Square algorithm |
Título según SCOPUS: | A real-time protocol for the internet based on the least mean square algorithm |
Título de la Revista: | IEEE TRANSACTIONS ON MULTIMEDIA |
Volumen: | 6 |
Número: | 1 |
Editorial: | IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC |
Fecha de publicación: | 2004 |
Página de inicio: | 174 |
Página final: | 184 |
Idioma: | English |
URL: | http://ieeexplore.ieee.org/lpdocs/epic03/wrapper.htm?arnumber=1261895 |
DOI: |
10.1109/TMM.2003.819582 |
Notas: | ISI, SCOPUS |