Analysing the acceptation of online games in mobile devices: An application of UTAUT2

Felix Velicia-Martin

Keywords: mobile devices, online games, UTAUT2, Acceptation of technology

Abstract

The aim of this paper is to analyse the acceptance of online games, based on the unified theory of acceptance and use of technology 2 (UTAUT 2). The data analysed correspond to a sample of online players through mobile devices in Spain. A structural equation approach based on Partial Least Squares was used to assess the acceptance model. The result of the analysis indicates that UTAUT 2 explains 71% of the use of online games in mobile devices. The main conclusion of the study highlights the importance of habit in the use of online games. Specifically, the intention to play online is explained, in order of importance, by the variables habit, hedonic motivation and social identity. In addition, the use of an online game is determined by habit and intention to play. We proposed a simplified UTAUT2 model adapted to the online game scope.

Más información

Título de la Revista: SYMMETRY-BASEL
Volumen: 50
Editorial: Basel
Fecha de publicación: 2019
Página de inicio: 85
Página final: 93
Idioma: Inglés
URL: https://doi.org/10.1016/j.jretconser.2019.04.018
Notas: Indexada en JCR, Scopus, Social Sciences Citation Index, Periodicals Index Online , Business Source Premier, CAB Abstracts, Business Source Elite, DIALNET