A GPU Numerical Implementation of a 2D Simplified Wildfire Spreading Model
Abstract
Wildfires are a latent problem worldwide that every year burns thousands of hectares, negatively impacting the environment. To mitigate the damage, there is software to support wildfire analysis. Many of these computational tools are based on different mathematical models, each with its own advantages and disadvantages. Unfortunately, only a few of the software are open source. This work aims to develop an open-source GPU implementation of a mathematical model for the spread of wildfires using CUDA. The algorithm is based on the Method of Lines, allowing it to work with a system of partial differential equations as a dynamical system. We present the advantages of a GPU versus C and an OpenMP multi-threaded CPU implementation for computing the outcome of several scenarios.
Más información
Título según SCOPUS: | ID SCOPUS_ID:85185714921 Not found in local SCOPUS DB |
Título de la Revista: | Communications in Computer and Information Science |
Volumen: | 1887 CCIS |
Editorial: | Springer Nature |
Fecha de publicación: | 2024 |
Página de inicio: | 131 |
Página final: | 145 |
DOI: |
10.1007/978-3-031-52186-7_9 |
Notas: | SCOPUS |