A GPU Numerical Implementation of a 2D Simplified Wildfire Spreading Model
Abstract
Wildfires are a latent problem worldwide that every year burns thousands of hectares, negatively impacting the environment. To mitigate the damage, there is software to support wildfire analysis. Many of these computational tools are based on different mathematical models, each with its own advantages and disadvantages. Unfortunately, only a few of the software are open source. This work aims to develop an open-source GPU implementation of a mathematical model for the spread of wildfires using CUDA. The algorithm is based on the Method of Lines, allowing it to work with a system of partial differential equations as a dynamical system. We present the advantages of a GPU versus C and an OpenMP multi-threaded CPU implementation for computing the outcome of several scenarios. © 2024, The Author(s), under exclusive license to Springer Nature Switzerland AG.
Más información
| Título según WOS: | A GPU Numerical Implementation of a 2D Simplified Wildfire Spreading Model |
| Título según SCOPUS: | A GPU Numerical Implementation of a 2D Simplified Wildfire Spreading Model |
| Título de la Revista: | Communications in Computer and Information Science |
| Editorial: | Springer Science and Business Media Deutschland GmbH |
| Fecha de publicación: | 2024 |
| Página de inicio: | 131 |
| Página final: | 145 |
| Idioma: | English |
| DOI: |
10.1007/978-3-031-52186-7_9 |
| Notas: | ISI, SCOPUS |