La realidad virtual en el aula de m�sica: un estudio cuasiexperimental
Keywords: experimental design, ict, virtual reality, music education, tic, realidad virtual, classroom research, educaci�n musical, dise�o experimental, investigaci�n en el aula
Abstract
This research aims to evaluate the effectiveness of the use of virtual reality (VR) to support music classroom activities. In a study of exploratory scope, audiovisual material was produced in immersive format, to be used with students between 14 and 16 years old. Using a compensated quasi-experimental design, the effectiveness of immersive VR, desktop or non-immersive VR and traditional two-dimensional projection was compared. It was observed that the students subjected to immersive VR had a higher percentage of achievement in the evaluation of the contents of the class (77%, SD 14.4), followed by non-immersive VR (73%, SD 11.1) and the traditional projection (72%, SD 16.7). Although we did not achieve statistically significant results, the characteristics of immersive audiovisual media could enhance learning processes related to the recognition of different instruments timbre and musical structures.
Más información
| Título según WOS: | VIRTUAL REALITY IN THE MUSIC CLASSROOM: A QUASI-EXPERIMENTAL STUDY |
| Título según SCIELO: | La realidad virtual en el aula de música: un estudio cuasiexperimental |
| Volumen: | 61 |
| Número: | 2 |
| Fecha de publicación: | 2022 |
| Página de inicio: | 192 |
| Página final: | 218 |
| Idioma: | English |
| DOI: |
10.4151/07189729-Vol.61-Iss.2-Art.1215 |
| Notas: | ISI, SCIELO |