Aesthetics, Engagement, and Narration: Temporal Constraint as an Articulator of Ludo-Narrative Time

Parra Bravo; C

Keywords: engagement; game design; ludo, narrative; time; video games

Abstract

Mechanics and narrations must be in the appropriate consonance to keep gamers engaged with the game; here is where time structures become crucial. Based on bibliographical revision and empiric observation, this work proposes the idea of temporal constraints as a concrete design variable that allows designers and researchers to measure and analyze how the game systems regulate progression time of players in the game. Temporal constraints are presented as a techno-aesthetic ludo-narrative component of video games; it combines the ludic and narrative aspects of the game. As a result, critical aspects of the new concept are clarified, and future research ideas are outlined. © The Author(s) 2023.

Más información

Título según WOS: Aesthetics, Engagement, and Narration: Temporal Constraint as an Articulator of Ludo-Narrative Time
Título según SCOPUS: Aesthetics, Engagement, and Narration: Temporal Constraint as an Articulator of Ludo-Narrative Time
Título de la Revista: Games and Culture
Volumen: 20
Número: 4
Editorial: SAGE PUBLICATIONS INC
Fecha de publicación: 2025
Página de inicio: 459
Página final: 476
Idioma: English
DOI:

10.1177/15554120231206429

Notas: ISI, SCOPUS