Man

Claudio Alonso Cubillos Figueroa

Profesor Titular

PONTIFICA UNIVERSIDAD CATOLICA DE VALPARAISO

Valparaíso, Chile

Líneas de Investigación


Artificial Intelligence, Game-based Learning Systems (GBLS), Adaptive/Adaptable Learning Systems, Gamification

Educación

  •  Informatics & Systems engineering, POLITECNICO DE TORINO. Italia, 2005
  •  Magister en Ingeniería Industrial, mención Gestión, PONTIFICIA UNIVERSIDAD CATOLICA DE VALPARAISO. Chile, 2002
  •  Ingeniero Civil Industrial, PONTIFICIA UNIVERSIDAD CATOLICA DE VALPARAISO. Chile, 2000

Experiencia Académica

  •   Profesor Titular Full Time

    PONTIFICIA UNIVERSIDAD CATOLICA DE VALPARAISO

    Facultad de Ingeniería

    Valparaíso, Chile

    2005 - At present


 

Article (33)

A Digital Math Game and Multiple-Try Use with Primary Students: A Sex Analysis on Motivation and Learning
Gamification improves learning: Experience in a training activity of computer programming in higher education
Bio-inspired artificial somatic index for reflecting the travel experience of passenger agents under a flexible transportation scenario
Learning and Motivation When Using Multiple-Try in a Digital Game for Primary Students in Chile
Flow-Shop Scheduling Problem Applied to the Planning of Repair and Maintenance of Electromedical Equipment in the Hospital Industry
Virtual Assistant as an Emotional Support for the Academic Stress for Students of Higher School: A Literature Review
Gamification Elements in Digital Applications for the Evaluation and Cognitive Training of Older Adults
Learning object-oriented programming using adaptive educational software
Towards an affective intelligent agent system for decision-making on flexible transportation
Framework for Incorporating Artificial Somatic Markers in the Decision-Making of Autonomous Agents
Playability and Player Experience in Digital Games for Elderly: A Systematic Literature Review
hMod: A software framework for assembling highly detailed heuristics algorithms
Resilience in the Decision-Making of an Artificial Autonomous System on the Stock Market
Affective Algorithm for Controlling Emotional Fluctuation of Artificial Investors in Stock Markets
A Singleton Type-1 Fuzzy Logic Controller for On-Line Error Compensation During Robotic Welding
Obfuscation-based Malware Update: A comparison of Manual and Automated Methods
A Constructive Heuristic for Solving the Job-Shop Scheduling Problem
A Hyper-Heuristic Based On An Adapter Layer For Transportation Combinatorial Problems
A New Method for Colour Image Segmentation
A Hyperheuristic for the Dial-a-Ride Problem with Time Windows
Decision-making system for stock exchange market using artificial emotions
Defining an Affective Algorithm for Purchasing Decisions in E-Commerce Environments
Algorithms for Maps Construction and Localization in a Mobile Robot
Colony of Robots for Exploration Based on Multi-Agent System
Multi-Step-Ahead Forecasting Model for Monthly Anchovy Catches Based on Wavelet Analysis
An Agent-Based Solution for the Berth Allocation Problem
A Hybrid Particle Swarm Optimization - Simulated Annealing Algorithm for the Probabilistic Travelling Salesman Problem
Architecting Robotics and Automation Societies over Reusable Software Frameworks: the Case of the G plus plus Agent Platform
Architecting robotics and automation societies over reusable software frameworks: The case of the G++ agent platform
Towards a Model for Dynamic Formation and Operation of Virtual Organizations for Transportation
Towards Open Agent Systems Through Dynamic Incorporation
Application of Genetic Algorithms for the DARPTW Problem
Architecting global automation systems over a distributed multi-agent infrastructure

BookWhole (1)

Analysis of a Training Platform for the Digital Battlefield, Based on Semiotics and Simulation

ConferencePaper (50)

Ashy.alRescate(): A videogame for developing basic object oriented programming skills
Learning of Information Technologies in Administration Sciences through gamification techniques
Research of Gamification Techniques and their Application in Digital Games for Older Adults
ROLE video game tool for teaching myths and legends to school basic students.
Study Case of an Adaptive Educational Tool Oriented to University Students for an Object Orientation Course.
X9: An Adaptive Learning Platform for Geometry at School Level
An adaptive e-learning platform with VARK learning styles to support the learning of object orientation
Development of a prototype of e-learning based on ontologies to analyze the impact of learning styles on engineering students
Obfuscation procedure based on the insertion of the dead code in the crypter by binary search
Automatic Tweets Classification Under an Intelligent Agents Framework
A new Colour Image Segmentation
Flow-Shop Scheduling Problem applied to programming repair medical equipment
SGSI Support Throught Malware's Classification Using a Pattern Analysis
A constructive algorithm for Yard Allocation Problem
Training through Simulation for Digital Battlefield
Distributed Stock Exchange Scenario Using Artificial Emotional Knowledge
Towards a distributed hyperheuristic deploy architecture
A Cultural Algorithm Applied in a Bi-Objective Uncapacitated Facility Location Problem
A Multiagent System for Touristic Travel Planning
An Agent Approach for Distributed Job-Shop Scheduling
Designing an Open Agent System for Book-Trading
Integrating the GPP Agent Platform with JXTA
On the Design of Interface Agents for a DRT Transportation System
PASSI Methodology in the Design of Software Framework: A Study Case of the Passenger Transportation Enterprise
SIM-MADARP: An Agent-Based Tool for Dial-a-Ride Simulation
Towards Open Agent Systems: A Book-Trading Study Case
A MULTIAGENT SYSTEM FOR JOB-SHOP SCHEDULING
Design of a Multiagent System over Mobile Devices for the Planning of Touristic Travels
Integration at Vocational Education and Training Level through Mapped Ontologies
Multi-agent framework for a virtual enterprise of Demand-Responsive transportation
Multiagent design for dynamic Job-Shop scheduling using PASSI
MULTIPLICATIVE NEURAL NETWORK WITH SWARM INTELLIGENCE FOR MULTICARRIER TRANSMITTER
Orthogonal neural network for nonlinearities reduction of multicarrier transmitters
Towards an agent framework for a passenger transportation virtual enterprise
UML-F in the Design of an Agent-Oriented Software Framework
A study on genetic algorithms for the DARP problem
Decomposition approach to solve dial-a-ride problems using ant computing and constraint programming
Design of a multiagent solution for demand-responsive transportation
Design of an agent-based system for passenger transportation using PASSI
Distributed planning for the on-line dial-a-ride problem
Integrating European qualification systems with OWL ontologies
Interface agents' design for a DRT transportation system using PASSI
MADARP: A distributed agent-based system for on-line DARP
Orthogonal neural network based predistortion for OFDM systems
Performance analysis of a multiagent architecture for passenger transportation
Wavelet network for nonlinearities reduction in multicarrier systems
Wavelet network with hybrid algorithm to linearize high power amplifiers
An agent solution to flexible planning and scheduling of passenger trips
National qualification systems integration using ontologies
The global automation platform: An agent-based framework for virtual organizations

Editorial (1)

Foreword

Proyecto (1)

Plataforma de idiomas adaptable, con uso de Inteligencias múltiples y agentes inteligentes

Review (1)

Digital Cognitive Assessment Tests for Older Adults: Systematic Literature Review
87
Claudio Cubillos

Profesor Titular

PONTIFICA UNIVERSIDAD CATOLICA DE VALPARAISO

Valparaíso, Chile

9
Enrique Urra

Director de Planificación y Aseguramiento de la Calidad

Ciencias Naturales y Tecnología

Universidad de Aysén

Coyhaique, Chile

6
Rafael Mellado

Jefe de Investigación

Escuela de Comercio

Pontificia Universidad Católica de Valparaíso

Valparaíso, Chile

5
Ricardo Soto

Director

Escuela de Ingeniería Informática - PUCV

Valparaiso, Chile

5
Broderick Crawford

Secretario Académico

PUCV - ESCUELA ING. INFORMÁTICA

Valparaíso, Chile

3
Guillermo Cabrera

Profesor

Ingeniería Informática

Pontificia Universidad Catolica de Valparaiso

Valparaíso, Chile

3
Orlando Duran

Full Professor

Escuela de Ing. Mecánica

ESCUELA DE INGENERIÍA MECÁNICA

Quilpue, Chile

2
Cristian Rusu

Profesor titular

Escuela de Ingeniería Informática

Pontificia Universidad Católica de Valparaíso

Valparaíso, Chile

1
Ginno Millán

Académico Investigador

Departamento de Ingeniería Eléctrica

Universidad de Santiago de Chile

Santiago, Chile

1
Jaime Diaz

Académico

Cs. de la Computación e Informática

Universidad de La Frontera

Temuco, Chile

1
Beatriz Marin

Académica

UNIVERSIDAD DIEGO PORTALES

Santiago, Chile

1
ANTONIO RIENZO

Académico-Investigador

Facultad de Ingeniería

Universidad de Valparaíso

Valparaíso, Chile

1
Cristian Barría

Director

Vicerrectoría Académica

Universidad Mayor de Chile

Santiago, Chile

1
Franco Guidi

Profesor Adjunto

Escuela de Ingeniería Industrial

Pontificia Universidad Católica de Valparaíso

Valparaíso, Chile

1
Rolando Rubilar

Docente

Ciencias Administrativas y Económicas

Universidad de La Frontera

Temuco, Chile