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Nicolas Arturo Barriga Richards

Profesor Asistente/Director de Departamento

Universidad de Talca

Talca, Chile

Líneas de Investigación


Artificial Intelligence, Heuristic Search, Videogames, Procedural Content Generation

Educación

  •  Ingenieria Informatica, UNIVERSIDAD TECNICA FEDERICO SANTA MARIA. Chile, 2009
  •  Ingenieria Informatica, UNIVERSIDAD TECNICA FEDERICO SANTA MARIA. Chile, 2006
  •  Ingeniero Civil Informatico, UNIVERSIDAD TECNICA FEDERICO SANTA MARIA. Chile, 2009
  •  Computing Science, UNIVERSITY OF ALBERTA. Canada, 2017

Experiencia Académica

  •   Principal Instructor Part Time

    UNIVERSITY OF ALBERTA

    Science

    Edmonton, Canada

    2015 - 2015

  •   Profesor Conferenciante Full Time

    UNIVERSIDAD DE TALCA

    Facultad de Ingeniería

    Talca, Chile

    2018 - 2023

  •   Assistant Professor Full Time

    UNIVERSIDAD DE TALCA

    Facultad de Ingeniería

    Talca, Chile

    2023 - A la fecha

Experiencia Profesional

  •   Software Engineer Full Time

    ALMA

    Chile

    2007 - 2008

  •   Software Engineer Full Time

    Gemini Observatory

    Chile

    2010 - 2012

Formación de Capital Humano


Supervisado 7 memorias de pregrado en Ingeniería en Desarrollo de videojuegos y Realidad Virtual, Universidad de Talca.
Actualmente supervisando a 4 estudiantes de Doctorado en Sistemas de Ingeniería, Universidad de Talca.


Premios y Distinciones

  •   Outstanding Paper Award for 2018 (bestowed in 2021) IEEE Transactions on Games

    IEEE Computational Intelligence Society

    Estados Unidos, 2021

    Premio al mejor artículo del año 2018 de la revista IEEE Transactions on Games.


 

Article (18)

Using search algorithm statistics for assessing maze and puzzle difficulty
Analysis, Generation, and Validation of New Boards for the Game Micro Robots
Evaluating the Expressive Range of Super Mario Bros Level Generators
Semi-Automatic Building Layout Generation for Virtual Environments
Biome Generation Tool: A Mixed-Initiative Software for the Procedural Generation of Biomes
Developing 360° Virtual Tours for Promoting Tourism in Natural Parks in Chile
A Virtual Reality System for Fruit Processing Line Personnel Training: A Usability Study Liza Jego, Nicols Barriga and Felipe Besoain
Adversarial Search Algorithms Performance in the Yote Game
Developing Computing Competencies Without Restrictions
Artificial Intelligence and Mobile Programming Courses for a Video Game Development Program in Chile
Prevention of HIV and Other Sexually Transmitted Infections by Geofencing and Contextualized Messages With a Gamified App, UBESAFE: Design and Creation Study
Search, Abstractions and Learning in Real-Time Strategy Games A Dissertation Summary
A Short Introduction to Procedural Content Generation Algorithms for Videogames
Improving RTS Game AI by Supervised Policy Learning, Tactical Search, and Deep Reinforcement Learning
Search, Abstractions and Learning in Real-Time Strategy Games
Game Tree Search Based on Nondeterministic Action Scripts in Real-Time Strategy Games
The First MicroRTS Artificial Intelligence Competition
Game Tree Search Based on Non-Deterministic Action Scripts in Real-Time Strategy Games

ConferencePaper (4)

Exploring Dynamic Difficulty Adjustment in Videogames
Introduction to Behavior Algorithms for Fighting Games
Combining a probabilistic sampling technique and simple heuristics to solve the dynamic path planning problem
First year of ALMA site software deployment: Where everything comes together

Proyecto (1)

Generación procedural de contenidos en videojuegos=> generando valor y reduciendo costos
22
Nicolas Barriga

Profesor Asistente/Director de Departamento

Departamento de Visualización Interactiva y Realidad Virtual

Universidad de Talca

Talca, Chile

1
Claudia Pezoa

Profesor Auxiliar

Facultad

Universidad San Sebastián

valdivia , Chile

5
Felipe Besoain

Académico

Bioinformática

Universidad de Talca

Talca, Chile

1
Constanza Jacques

Investigadora

Institut Universitari d’Investigació en Atenció Primària (IDIAPJGol)

Barcelona, España

1
Cristian Vidal

Profesor

Departamento de Visualización Interactiva y Realidad Virtual

Universidad de Talca

Talca, Chile